Press Kit

Pause Tiles — For When It's All Too Much

There's a moment most of us know. The day has been too loud, too fast, too much. You want to escape for a few minutes — somewhere that isn't demanding anything of you — and your phone is already in your hand.

Most of what's on it was built to keep you there.

Pause Tiles wasn't. A small, beautiful world appears on your screen — hand-cut paper tiles, each one shaped by human hands before it ever became digital. A forest. Animals to find, flowers to gather. No scores, no timers, no streaks, no noise. Nothing to lose, and nothing chasing you.

You match tiles. The board slowly clears. When a chipmunk offers you a strawberry, you can't help but smile.

Then you look up, and put the phone down, and go back to your life — which is the whole point.

The Story

Every tile begins as a real piece of card stock, cut with scissors and arranged by hand before it's photographed. The art is made by Debby, a writer and paper artist. The app is built by Nick, a senior software engineer and AI specialist. They are mother and son.

The Facts

Available on
iOS (iPhone and iPad) and Android
Price
Free to download
In-app purchases
Themed tile sets
Ads
No third-party ads
Developer
Sledgeworx LLC, Colorado Springs, CO

The Makers

Debby Brewer

Writer, developmental editor, and paper artist

She writes for the Pikes Peak Writers blog as Deborah L. Brewer. She designs and hand-cuts all art for Pause Tiles.

Nick Sledgianowski

Senior Software Engineer specializing in AI-driven applications

He is the founder of Sledgeworx Software and the author of the Sledgeworx Getting into Software Handbook. He builds and maintains Pause Tiles.

Images

Studio Photos

Behind the scenes — Debby's studio workspace, paper cutting process, and photography setup Download Studio Photos

App Screenshots

Pause game mode screenshot Piece game mode screenshot Drift game mode screenshot Just So game mode screenshot
Download App Screenshots